How to Play Perfect Timing and Improve Your Score
Learn the scoring, practice the rhythm, and make three attempts count.
The objective
A marker travels back and forth across a track. Your goal is to stop it as close as possible to the highlighted target. You have three attempts, and each attempt is worth up to 100 points. Your final score is the sum of those three attempts.
Watch one full cycle first
The marker reverses direction at the ends of the track. Before you stop it, let it cross the target once and watch the return journey. That gives you a feel for its speed without spending an attempt. The target changes between attempts, so check its position again each time.
Aim for the approach, not the overlap
A click or screen tap takes a small amount of time. If you wait until the marker looks perfectly centered, it may have moved past the target by the time your input registers. Try stopping a fraction earlier, then adjust on the next attempt. There is no universal offset because devices and input methods vary.
Make replay useful
After each stop, compare the marker and target positions. If you repeatedly stop late, act earlier. If you stop early, wait a little longer. The point of the game is that a tiny correction can make the next run feel entirely different.